“Designs for Different Futures brings together some 80 works that address the challenges and opportunities that humans may encounter in the years, decades, and centuries ahead. Organized by and on view at the Philadelphia Museum of Art, the Walker Art Center, and the Art Institute of Chicago.”
Photography courtesy of the Philadelphia Museum of Art.
Produced virtual experience with 360 video and 3D data scanned in Seoul, built and installed system for dome projection and surround sound.
Venue: Philadelphia Museum of Art
Driver Less Vision examines the tension and reality of AI and humans merging and diverging as they negotiate Seoul's unique urban landscape—challenging us to consider how we can design cities for the future of ‘intelligent vehicles.’
Driver Less Vision is the immersive experience of becoming an autonomous, self-driving vehicle. It explores the untapped conflicts and disruptive effects on the built environment caused by the deployment of technologies for autonomous mobility. Currently, the visual stimuli that organizes traffic is designed for human perception. The arrival of driverless cars entails the emergence of a new type of gaze that is required to negotiate existing visual codes—omnidirectional yet untrained. To assume that driverless cars will fully adapt to future conditions of the city neglects the history of transformation of urban streetscapes associated with changes in vehicular technologies. Driver Less Vision is an attempt to understand how driverless cars will change the city by immersing the audience in an urban journey through the car’s point of view, seeing the streets of Seoul through overlapping and dissonant perceptions.
The project was originally produced for the Seoul Biennale of Architecture and Urbanism in 2017, utilizing an eight meter diameter dome with 360 visuals developed with the generous support of Ocular Robotics, University of Technology Sydney, and Rice University.
Concept and Design
Urtzi Grau, Guillermo Fernández-Abascal, Daniel Perlin, Max Lauter
Visual / Sound Design + Production
Perlin Studios: Daniel Perlin, Principal and Creative Director; Max Lauter, Creative Producer and Designer; Robert Crabtree, 3D Design; Dan Taeyoung, Code and 3D Design; Gary Breslin, Motion Graphics and Animation