• Work
  • About

Maximilian Lauter

  • Work
  • About
 

Hi :) Maximilian here. I collaborate across industries and contexts with 15+ years of experience developing spaces, programs, content, and products with internationally recognized cultural institutions, global brands, and nonprofits. Currently I work as an independent innovation consultant, artistic program director, and wellness facilitator.

  • I lead innovation that turns potential opportunity into shared action through collaboration design, strategy, prototyping, and product development.

  • I craft cultural experiences that articulate big ideas and narrative into engaging artistic content, programs, and spaces.

  • I facilitate wellness through meditation and somatic movement that helps people and teams regulate to align purpose with intention.

  • I teach creative storytelling, production, and mindfulness with cultural orgs and universities.

  • I compose sound-based mindfulness works that weave live instrumentation, voice, and electronic synthesis to cultivate internal and group resonance.

My work spans exhibitions at museums including the Guggenheim and Metropolitan Museum of Art; premieres at Tribeca Film Festival and SXSW; spatial stories with the New York Times; and product launches with Meta’s Reality Lab.

I am a trained curator, artist, and musician. I hold a B.S. in Philosophy and a M.S. in Critical, Curatorial and Conceptual Practices in Architecture from Columbia University’s Graduate School of Architecture, Planning, and Preservation, where I focused on spatial theory and practice as it applies to media ecology and art.

I am a Katonah® Yoga practitioner currently completing YTT certification.

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Selected collaborators & features

My work with world renown art institutions includes: Storefront for Art and Architecture, Seoul Biennale, Philadelphia Museum of Art, Walker Art Center, the LUMA Foundation, Metropolitan Museum of Art, the Shed, Guggenheim, A/D/O, New Museum (IdeasCity), and more. I produced premieres at Tribeca Film Festival, SXSW, the Future of Everything, and Sonar+D, and published spatial interactive stories with The New York Times R&D. I worked with companies including Meta, Apple, Bose, Verizon, Twitter, Meta, MSG, Ryot, Make Good, Superbright, and Vrai Pictures. My work has been highlighted in the media by The New York Times, Wired, Dezeen, The Creators Project, Engadget, Designboom, and Hypebeast.

 
 
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