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Max Lauter

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Closed Worlds / Some World Games

Closed Worlds, curated by Storefront for Art and Architecture and Lydia Kallipoliti, exhibits an archive of 41 historical living prototypes built over the last century that present an unexplored genealogy of closed resource regeneration systems.

The exhibition features Some World Games, a virtual reality ecosystem by Farzin Farzin that presents a contemporary 42nd prototype. Some World Games, the winning installation of the Closed Worlds Design Competition, is an immersive environment that urges visitors to explore and experiment with virtual prototypes generated from the archive of 41 closed systems exhibited as part of the larger Closed Worlds exhibition. Participants are guided through the installation on a looped track that channels their kinetic motion through an orbiting virtual environment.

07 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture-Photo by Jake Naughton.jpg
01 - Some World Games, 2016 - Farzin Farzin - Storefront for Art and Architecture - VR Experience, Photo by Miguel De Guzman comp.jpg
10 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture-Photo by Jake Naughton.jpg
03 - Some World Games, 2016 - Farzin Farzin - Storefront for Art and Architecture - VR Experience, image by Farzin Farzin.jpg
02 - Some World Games, 2016 - Farzin Farzin - Storefront for Art and Architecture - VR Experience, image by Farzin Farzin.jpg
08 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture-Photo by Jake Naughton.jpg
2 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture.jpg
05 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture-Photo by Jake Naughton.jpg
09 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture-Photo by Jake Naughton.jpg
17 - Closed Worlds, 2016 - Lydia Kallipoliti- Storefront for Art and Architecture-Photo by Jake Naughton.jpg