I create and program experiences of art, media, and design. Focusing on the relationship between technology and culture, I work to promote alternative spaces for public engagement and collaborative creation.
Leading in the production of a full spectrum from original content and exhibition design to special events—installations to virtual reality hackathons—I collaborate directly with artists, educators, and commercial clients to create unique yet accessible projects. I facilitate narrative development, media production, and technology integration across institutional structures and programming to promote broader reach and productivity.
As a curator, artist, and producer I have worked on projects featured in Wired, The Creators Project, and Hypebeast, and as part of exhibitions at the Museum of Modern Art, the Guggenheim, the LUMA Foundation, and the Storefront for Art and Architecture.
As co-founder of Sonic Platforms, a sound-based media collective, I work to share and implement new applications of audiovisual technologies in the design of public art.
Currently, I produce programs and manage the gallery at the Storefront for Art and Architecture where I works across physical and digital projects, exhibitions, and events.
I hold a B.S. in Philosophy and a M.S. in Critical, Curatorial and Conceptual Practices in Architecture (CCCP) from Columbia University’s Graduate School of Architecture, Planning, and Preservation. For full CV, please click here.